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South Asian Research Journal of Business and Management (SARJBM)
Volume-2 | Issue-05
Review Article
Game Playing and Problem-Solving Self-Efficacy
Shwu-Huey Wang
Published : Oct. 30, 2020
DOI : 10.36346/sarjbm.2020.v02i05.001
Abstract
Modern advanced computer technology has been greatly applied to areas of our daily lives, especially how to enhance problem-solving ability. As the modern young generation grew up in a digital world and game-playing seemed to have become a ubiquitous pastime in their usual lives. In order to understand if game is effective in improving students’ problem-solving ability, this study employs game to facilitate students’ problem-solving ability. The related literature was reviewed and the researcher proposed several propositions based on the reviewed literature. It is anticipated that game playing will be applied to education in the future more and more from different areas of profession and hopefully students’ learning performance would be improved more easily.

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